Created to be watch in a VR headset with headphones.
Museum explores how VR can put us in our bodies. It challenges individual audience members to collaborate with design, similar to a child using a toy, by trigger one’s idiosyncratic imaginative capacity with sound. The work actively strips the viewers sight, isolating them in a white cube (similar to a museum), while hyper-simulating the auditory sense. It is a surrealist sound experience using binaural audio folly recordings, music, and triggering sound vocabulary to invite a participant to play in the playground of their minds.
Realized by Treyden (Director/Writer/Cinematographer/Editor)